Joseph Ambrose

UX/UI Designer

Lead UX Designer crafting strategic experiences

5+ years transforming complexity into clarity through research-driven design, systems thinking, and cross-functional leadership across SaaS, B2B, education, and health tech.

🎯 UX Strategy

✨ Interactive Design

🧩 Systems Thinking

🎮 Gamification

Selected Work

  • Featured

    SaaS Design

    End to End Design

    Pike13 Skill Tracking System

    Led UX strategy and research for Pike13, a B2B SaaS platform serving thousands of instructor-led businesses. Designed an MVP feature enabling gamified progress tracking, automation, and engagement.

    • ​Stakeholder interviews, market research, and affinity mapping
    • ​Created personas, user flows, and high-fidelity prototypes
    • ​Gamification strategy for dashboards and reporting systems

    UX Research

    Gamification

    Design Systems

    Prototyping

    Skill Tracking

    User Interface Design

    View Case Study →

  • UX Audit

    Heuristic Evaluation

    Ticketmaster App Usability Evaluation

    Comprehensive heuristic analysis across purchasing, discovery, and resale flows. Produced 9-page report with redesign recommendations addressing trust and friction.

    UX Research

    Mobile App

    Design Systems

    User Interface Design

    View Case Study →

    UX Audit

    Contract

    Consulting

    CATA Mobile Usability Evaluation

    Structured usability testing on public transit mobile site using SUS scoring, task analysis, and affinity mapping to identify accessibility barriers.

    Usability Testing

    Accessibility

    Design Systems

    Public Sector / Civic Technology

    Mobile App

    View Case Study →

  • Coming Soon

    UI Design

    Contract

    Consulting

    Henry Ford Health MRI Training Project

    Collaborating with health and military partners on AI-driven video feedback system for medical training software. Leading early-stage UX strategy, data visualization, and gamification elements.

    AI Training

    Data Visualization

    Gamification

    Health Tech

    Software Design

    Government Contract

    Military Tech

    Coming Soon - ETA May 2026

Design Process

01

Research & Discovery

Stakeholder interviews, user research, competitive analysis, and requirements gathering

02

Strategy & Definition

Personas, journey maps, information architecture, and design principles

03

Design & Prototype

Wireframes, high-fidelity designs, interactive prototypes, and design systems

04

Test & Iterate

Usability testing, heuristic evaluation, accessibility audits, and refinement

ABOUT ME

Joseph Ambrose

Lead UX & Product Designer

With over five years of experience bridging research, design, and strategy, I create scalable, human-centered systems that balance usability with business impact.

I've led end-to-end initiatives in SaaS, education, and health tech, translating complex requirements into clear, intuitive solutions. Whether guiding a team through discovery or refining interface details, my goal is always the same: make technology more transparent, empowering, and human.

5+ years

Experience

4+ Sectors

Industries

Team Lead

Leadership

Education

Master's Degree

User Experience

Michigan State University

Bachelor's Degree

Industrial Design

Iowa State University

Industry Experience

SaaS

B2B

B2C

Mobile Apps

CRM

Healthcare Technology

Education Technology

Enterprise Software

Public Sector Technology

Product Management

Core Competencies

UX Strategy

User Research

Interactive Designs

Design Systems

Wireframing

Prototyping

Usability Testing

Information Architecture

Design Leadership

AI Implementation

Gamification

Student Teaching

Project Management

User Interface Design

LET’S CONNECT

Ready to collaborate?

I’m always open to discussing new projects, creative ideas, or opportunities to bring thoughtful designs to your team.

Get in Touch

Joseph Ambrose

Logomark

Joseph Ambrose

UX/UI Designer

Lead UX Designer crafting strategic experiences

5+ years transforming complexity into clarity through research-driven design, systems thinking, and cross-functional leadership across SaaS, B2B, education, and health tech.

🎯 UX Strategy

✨ Interactive Design

🧩 Systems Thinking

🎮 Gamification

Selected Work

  • Featured

    SaaS Design

    End to End Design

    Pike13 Skill Tracking System

    Led UX strategy and research for Pike13, a B2B SaaS platform serving thousands of instructor-led businesses. Designed an MVP feature enabling gamified progress tracking, automation, and engagement.

    • ​Stakeholder interviews, market research, and affinity mapping
    • ​Created personas, user flows, and high-fidelity prototypes
    • ​Gamification strategy for dashboards and reporting systems

    UX Research

    Gamification

    Design Systems

    Prototyping

    Skill Tracking

    User Interface Design

    View Case Study →

  • UX Audit

    Heuristic Evaluation

    Ticketmaster App Usability Evaluation

    Comprehensive heuristic analysis across purchasing, discovery, and resale flows. Produced 9-page report with redesign recommendations addressing trust and friction.

    UX Research

    Mobile App

    Design Systems

    User Interface Design

    View Case Study →

    UX Audit

    Contract

    Consulting

    CATA Mobile Usability Evaluation

    Structured usability testing on public transit mobile site using SUS scoring, task analysis, and affinity mapping to identify accessibility barriers.

    Usability Testing

    Accessibility

    Design Systems

    Public Sector / Civic Technology

    Mobile App

    View Case Study →

  • Coming Soon

    UI Design

    Contract

    Consulting

    Henry Ford Health MRI Training Project

    Collaborating with health and military partners on AI-driven video feedback system for medical training software. Leading early-stage UX strategy, data visualization, and gamification elements.

    AI Training

    Data Visualization

    Gamification

    Health Tech

    Software Design

    Government Contract

    Military Tech

    Coming Soon - ETA May 2026

Design Process

01

Research & Discovery

Stakeholder interviews, user research, competitive analysis, and requirements gathering

02

Strategy & Definition

Personas, journey maps, information architecture, and design principles

03

Design & Prototype

Wireframes, high-fidelity designs, interactive prototypes, and design systems

04

Test & Iterate

Usability testing, heuristic evaluation, accessibility audits, and refinement

ABOUT ME

Joseph Ambrose

Lead UX & Product Designer

With over five years of experience bridging research, design, and strategy, I create scalable, human-centered systems that balance usability with business impact.

I've led end-to-end initiatives in SaaS, education, and health tech, translating complex requirements into clear, intuitive solutions. Whether guiding a team through discovery or refining interface details, my goal is always the same: make technology more transparent, empowering, and human.

5+ years

Experience

4+ Sectors

Industries

Team Lead

Leadership

Education

Master's Degree

User Experience

Michigan State University

Bachelor's Degree

Industrial Design

Iowa State University

Industry Experience

SaaS

B2B

B2C

Mobile Apps

CRM

Healthcare Technology

Education Technology

Enterprise Software

Public Sector Technology

Product Management

Core Competencies

UX Strategy

User Research

Interactive Designs

Design Systems

Wireframing

Prototyping

Usability Testing

Information Architecture

Design Leadership

AI Implementation

Gamification

Student Teaching

Project Management

User Interface Design

LET’S CONNECT

Ready to collaborate?

I’m always open to discussing new projects, creative ideas, or opportunities to bring thoughtful designs to your team.

Get in Touch

Joseph Ambrose

Logomark

Joseph Ambrose

UX/UI Designer

Lead UX Designer crafting strategic experiences

5+ years transforming complexity into clarity through research-driven design, systems thinking, and cross-functional leadership across SaaS, B2B, education, and health tech.

🎯 UX Strategy

✨ Interactive Design

🧩 Systems Thinking

🎮 Gamification

Selected Work

  • Featured

    SaaS Design

    End to End Design

    Pike13 Skill Tracking System

    Led UX strategy and research for Pike13, a B2B SaaS platform serving thousands of instructor-led businesses. Designed an MVP feature enabling gamified progress tracking, automation, and engagement.

    • ​Stakeholder interviews, market research, and affinity mapping
    • ​Created personas, user flows, and high-fidelity prototypes
    • ​Gamification strategy for dashboards and reporting systems

    UX Research

    Gamification

    Design Systems

    Prototyping

    Skill Tracking

    User Interface Design

    View Case Study →

  • UX Audit

    Heuristic Evaluation

    Ticketmaster App Usability Evaluation

    Comprehensive heuristic analysis across purchasing, discovery, and resale flows. Produced 9-page report with redesign recommendations addressing trust and friction.

    UX Research

    Mobile App

    Design Systems

    User Interface Design

    View Case Study →

    UX Audit

    Contract

    Consulting

    CATA Mobile Usability Evaluation

    Structured usability testing on public transit mobile site using SUS scoring, task analysis, and affinity mapping to identify accessibility barriers.

    Usability Testing

    Accessibility

    Design Systems

    Public Sector / Civic Technology

    Mobile App

    View Case Study →

  • Coming Soon

    UI Design

    Contract

    Consulting

    Henry Ford Health MRI Training Project

    Collaborating with health and military partners on AI-driven video feedback system for medical training software. Leading early-stage UX strategy, data visualization, and gamification elements.

    AI Training

    Data Visualization

    Gamification

    Health Tech

    Software Design

    Government Contract

    Military Tech

    Coming Soon - ETA May 2026

Design Process

01

Research & Discovery

Stakeholder interviews, user research, competitive analysis, and requirements gathering

02

Strategy & Definition

Personas, journey maps, information architecture, and design principles

03

Design & Prototype

Wireframes, high-fidelity designs, interactive prototypes, and design systems

04

Test & Iterate

Usability testing, heuristic evaluation, accessibility audits, and refinement

ABOUT ME

Joseph Ambrose

Lead UX & Product Designer

With over five years of experience bridging research, design, and strategy, I create scalable, human-centered systems that balance usability with business impact.

I've led end-to-end initiatives in SaaS, education, and health tech, translating complex requirements into clear, intuitive solutions. Whether guiding a team through discovery or refining interface details, my goal is always the same: make technology more transparent, empowering, and human.

5+ years

Experience

4+ Sectors

Industries

Team Lead

Leadership

Education

Master's Degree

User Experience

Michigan State University

Bachelor's Degree

Industrial Design

Iowa State University

Industry Experience

SaaS

B2B

B2C

Mobile Apps

CRM

Healthcare Technology

Education Technology

Enterprise Software

Public Sector Technology

Product Management

Core Competencies

UX Strategy

User Research

Interactive Designs

Design Systems

Wireframing

Prototyping

Usability Testing

Information Architecture

Design Leadership

AI Implementation

Gamification

Student Teaching

Project Management

User Interface Design

LET’S CONNECT

Ready to collaborate?

I’m always open to discussing new projects, creative ideas, or opportunities to bring thoughtful designs to your team.

Get in Touch